Flash MX 2004 Advanced Study Guide
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0-619-20419-2 © 2005 Publish date: September 2, 2004 174 pages |
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Course ID: flash-mx2004-adv-sg
Are you getting the most out of Flash? Do you know how to use its advanced features? If not, CBT Planet has a selection of computer training books with your success in mind. The Flash MX 2004 Advanced study guide will teach you how to fully use the advanced features of Flash MX so that you are getting the most out of your investment in your software.
By choosing the Flash MX 2004 Advanced courseware, you are choosing a self-directed course that will give you advanced proficiency using animation techniques, working with ActionScript, assigning behaviors, and various audio and video techniques. This manual is designed to be a complete solution for the student on the go. Take the book with along with you for studying anywhere you are. You can read a unit while on a lunch break and come back later to review the section.
The Flash MX 2004 Advanced courseware lends itself to both self-directed studying as well as for quick scanning in the classroom. You can use it as a supplement to other coursework or you can use it on its own as a complete advanced course.
The manual is loaded with interactive exercises that let you try the techniques out and reinforce key concepts.
Course Objectives
Use this courseware to learn how to create and edit movie clips, work with movie clip masks, how to guide a mask, how to mask a guide, and how to apply, edit, and delete Timeline effects. You will also learn about creating interactive functionality by apply basic ActionScripts and behaviors.
Other topics include form components, modifying component parameters, form validation scripts, accessibility features, and using ActionScript for styling components and customizing a theme. You will also learn about importing content into the text area and dynamic text fields, importing data from an XML document, and importing data with the XML class.
Course Contents
Unit 1 introduces animation techniques
- Movie clips and masks
- Timeline effects
Unit 2 discusses ActionScript and behaviors
- ActionScript basics
- Behaviors
Unit 3 covers components and styles
- Form components
- Component styles
Unit 4 goes over dynamic content
- Dynamic content basics
Unit 5 covers audio and video
- Working with sound
- Modifying sound objects
- Using video
Unit 6 goes over samples and templates
- Applying samples and templates
Unit 7 covers publishing and exporting
- Testing movies
- Publishing and exporting movies


